Mining- Small opportunity to get two ores simultaneously. (Mine quicker is probably a better idea that was suggested.) (I had been originaly believing more chance of gems but not sure.) Runecrafting- Little chance of doubling the runes you're making. Thieving- Less chance to fail. (Could also be more chance of having a better reward not sure how thieving functions with rewards though) Woodcutting- Small chance to get two logs simultaneously. (Wc quicker is probably a better idea that was indicated ) Firemaking- Fires last longer. (please note these will be inserted on to the +9 defence that all the capes have and also the trimmed capes the + prayer) Sorry if I forgot some skills. Leaving for the mountain home shortly and this Idea popped into my mind, just wanted to get down it quickly. Additionally if this has already been suggested I am sorry, as I said above I am just rushing to get this down and did not take the time to check through the suggestions. Due to this I probably won't post again for at least 4 hours. Please don't hesitate to tell your remarks, andything that may be anything you don't like. I am hoping that's will be liked and if I will get a great majority of individuals who approve then I will go to the runescape forums for this particular proposal. If you do not think it's a fantastic idea then post the defects you see. Also can anybody tell me the way to get the poll thing to work? It does not seem to be working. Thank you for the suggestions. Lright... well a prohibited member added the idea of a Player Owned Training AreaI did like this idea but a lot of people said that it could be too simple to reach level-126. Well when I read it I saw more openings and mistakes in it than a copy of the Mona Lisa made of Swiss cheese... First off eliminate that quest, no point in it, we'll only make it an expansion of PoH. Secondly it will require a lot of money, many items, and a brand new room Things which may frighten you concerning this dungeon... that the next things shall follow this phrase: I will not Locate (Insert Rule) within my dungeon. Single Combat(It is a multi combat dungeon so recall You've been warned...) Safe Spots (That is inteded for only those who are brave enough to risk there stuff) Teleporting (Once more for People Who are brave enough to risk it ) Prayer (This is completly cut off from the Gods, if you attempt praying it won't work)The Amulet has a magical attack bonus of 12+. The magical defence is 12+. And the prayer defence is 11+. If sporting complete monk robes, and you click on"function" on the amulet, a message from you're conversation box will appear saying:"Of which God's emblem would you like to show on you are robe? The God you select will be their emblem that appears in your robes. Having said that, they each give some sort of battle bonus. If you pick the Saradomin emblem, you're prayer will drain slower. In the event you choose Guthix, your Wind Blast, Water Resistant, and Earth Blast will be given additional damage bonuses for them. If you decide on Zamarock, you are Attack is going to be given additional damage bonuses and your Fire Blast will also be given extra damage bonuses. And finally, if you choose Bandos, you're defence will be raised by 30%! Additionally, but your tide charms will be given additional damage bonuses. IF you want to buy it ,we have many products like this ,you can access https://www.rsgoldfast.com/